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This is just my crazy thought for the day, please ignore at your leisure. I know I've covered some of pet peeves about carrying equipment in many Role-Playing Games. But this is more of genre thing this time. Having played a few modern day games, it seems like most people (GM included) seem to think that they can carry just about anything they want. I should point that I'm as guilty of this sort of thing as anyone.

And it's not the weight that's an issue where. I'm going to keep that out the picture this time. What I'm talking about this time is how players like to things that would normally draw attention to themselves. "Why yes, I do carry this shotgun every place I go!" Of course depending on the game, this may or may not be a problem. In a modern day spy game, this could be an issue. After all they are normally more sneaky. This of course goes both ways, as a GM the NPCs can't be carrying major hardware all the time. I guess it amounts to a sort of arms race of sorts. If a GM allows the players to very obvious equipment without issue then the NPCs should do the same no?

I guess the real question here is in games where it makes sense, do we try to enforce what amounts to equipment restrictions. And if we have these restrictions, what are penalties if those restrictions are violated?

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Jeff Brissette (aka Bonemaster) was once the Editor and Lead writer for the blog, The Bone Scroll. He has moved on to now only doing the RPG Circus Podcast. He has been playing Role-Playing Games for over 25 years. When he's not gaming, he's a software developer and database administrator. Naturally, he's the technical lead for the RPG Circus Podcast as well as it's nominal producer.

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